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Dark GDK / make screen fade to black

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ruuga
13
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Joined: 11th Nov 2011
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Posted: 11th Nov 2011 15:38
help! how do i make the screen fade to black? i want to use it after the game has been won.
WLGfx
17
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 11th Nov 2011 21:05
2D or 3D?

If you're using 3D then just fade out the ambient light.

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 11th Nov 2011 21:53
An alternative method is to put a black plain in front of the camera, and progress from transparent to opaque.

ruuga
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Posted: 16th Nov 2011 08:09
Its in 3D...
hmm, i see. i've got it. thank you very much for your help!
Wizz
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Posted: 27th Nov 2011 17:13
How do you do it in 2D? Are there any simpler solutions than with an animated sprite?

Mister Fuzzy
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Joined: 27th Feb 2011
Location: XNA
Posted: 11th Dec 2011 18:16
Sorry Wizz, that's the best way.

However, you CAN use dbSetDisplayGamma() to lower all of the screen's color values to 0, but this isn't supported by all graphics cards, so the sprite is more effective.

Tunnel vision yet? Have a carrot!
Wizz
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Posted: 15th Dec 2011 17:29
thank you

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