Quote: "I noticed (with the release of LewMod) that most mods are the same. Fenix Mod, Horror Mod, Airmod, all seem the same to me."
In some cases, they may appear the same to you if they contain similar features. However, there are other mods that are not similar at all and make them unique in their own way. And remember to use some mods, a good working knowledge and understanding of scripting is needed. Some people thing mods are "plug-and-play" without requiring anything on the users part.
There are private in-house mods that some of us developers do for our own games, usually based on a stable source release that we like.
Quote: " I have project blue and i was checking out LewMod, and i was wondering, should i switch?"
When switching, you have to look at:
1. What version of FPSC are you running...
2. Does the mod support that version...
3. Stability and support...
4. Cost and affordability...
5. Does the mod offer something that you really need for a development, or can you live without it...
Quote: "And, how do people make mods?"
Using Dark Basic Pro, grabbing the source code, and having some fun, spending long hours and many cups of coffee coding.

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