Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Screenshot Competition Resurrection (Resurrection) #4 - Natural Disaster

Author
Message
Bestorio
16
Years of Service
User Offline
Joined: 24th Oct 2009
Location:
Posted: 6th Dec 2011 08:03
@TheK see any rain in that picture?

Anyway, i just wanted to tell you that my picture is what you would see in that situation. I don't think i'd at least be looking if it's raining

- The cables would have been removed (asked earlier if i can update)
- The brightness is because you are inside and suddenly the wall breaks (bloom) (same effect occurs when you are in a dark room and put lights on)

This is just my opinion -> I don't think this is "weird" or "unreal" i think it's rather realistic...


Blackline development thread:
http://forum.thegamecreators.com/?m=forum_view&t=187573&b=25
s4real
VIP Member
19
Years of Service
User Offline
Joined: 22nd Jul 2006
Location:
Posted: 6th Dec 2011 17:21
Congratulations to BlackFox and Rolfy.

Well done

best s4real


Pack ya games with vishnu packer its free. Vishnu game launcher is now released.
BlackFox
FPSC Master
18
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 7th Dec 2011 23:13
Quote: "The Fox's:
My favorite picture. Not because I like snow. For me, this picture really shows a really tragic disaster, that mother nature has sent to us. The shot is pretty good, but there are two flaws in the map itself: At the right of the picture you can see the end of the terrain - looks a little strange. Also there doesn't seem to be snow on some of the buildings. Sure, it's a little work to retexture everything, but that's not a big deal. The atmosphere is good and that's what counts."


Wow, we won I miss a couple days and a nice surprise back.

Thank you, Jan, for that informative analysis. You and Tim have an excellent method of explanations and it is appreciated to review the hows and whys of your choices.

It is funny you mention these two items about our shot. The first hour on the screen we made a flat thin entity, added a snow texture, and that was placed on the flaps on the plane to partially cover them. I then did some of the lower buildings. Had I put a bit more time on it, we could have done all the buildings. I see the point on the right side- I could have placed trees or a building there to hide that "end-of-the-grid" line. I've noted that for next time.

Congrats to Rolfy and good job to the others that participated. We enjoyed all the entries this time around.


Twitter: @NFoxMedia
Slayer267
15
Years of Service
User Offline
Joined: 6th Sep 2010
Location: Non of your beez wax
Posted: 1st Apr 2012 09:18
Please foxy, do another post apoc one

Your signature has been erased by a mod; it needs to be no larger than 600x120.
Vent
FPSC Master
17
Years of Service
User Offline
Joined: 3rd Apr 2009
Location: BC
Posted: 1st Apr 2012 09:28
Quote: "Posted: 7th Dec 2011 13:13
Posted: 31st Mar 2012 22:18"


ಠ_ಠ



Leongamerz
15
Years of Service
User Offline
Joined: 14th Aug 2010
Location:
Posted: 1st Apr 2012 12:51
Quote: "ಠ_ಠ"


LOL

Poloflece,Anayar,PWP,Henry Ham,Cosmic Prophet,Wolf,Rolfy,KeithC,Nickydude,SceneCommander,Dark Goblin And Lee Bamber is my icon.

Login to post a reply

Server time is: 2026-06-11 17:16:02
Your offset time is: 2026-06-11 17:16:02