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Dark GDK / Third Person Camera

Author
Message
Aconitin
12
Years of Service
User Offline
Joined: 22nd Nov 2011
Location:
Posted: 22nd Nov 2011 23:08
Hello,
Im trying to make a Camera follow an player object. The Player Objects angle can be controlled via mouse, and the camera is supposed to always be behind the player - i used setCameraToFollow, but this does not cover the Y (up and down) axis of the object...so how am i supposed to make a camera move in a shpere around the player, having a fixed distance to the player and always look at the direction the player object does? (sry for my english, its not that good =/ )
WLGfx
17
Years of Service
User Offline
Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 23rd Nov 2011 03:10 Edited at: 23rd Nov 2011 03:10


Hope this helps a tad... (might even have a typo)

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
Aconitin
12
Years of Service
User Offline
Joined: 22nd Nov 2011
Location:
Posted: 23rd Nov 2011 15:08
thanks!

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