Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / Android build problem

Author
Message
badkneecap
14
Years of Service
User Offline
Joined: 21st Jun 2010
Location:
Posted: 25th Nov 2011 15:57
I'm trying to compile my game for my Android. I'm following the instructions and I'm just about done preparing the Eclipse IDE and AppGameKit player project. When I go to run the project, whether or not I choose to run or debug, I get the following error:

------------------------------
Android Launch!
adb is running normally.
Performing android.app.NativeActivity activity launch
Automatic Target Mode: using device '0A3BC14219017003'
Uploading AGKPlayer.apk onto device '0A3BC14219017003'
Installing AGKPlayer.apk...
Re-installation failed due to different application signatures.
You must perform a full uninstall of the application. WARNING: This will remove the application data!
Please execute 'adb uninstall com.thegamecreators.agk_player' in a shell.
Launch canceled!

1) Is this normal?
2) It says to execute that command in a shell. What shell?

Anyone else come across this message? Did I miss a step?
badkneecap
14
Years of Service
User Offline
Joined: 21st Jun 2010
Location:
Posted: 25th Nov 2011 16:49
Actually, I figured it out. On my Android, I already downloaded the AppGameKit player. I had to uninstall that first. Then it ran just fine. I hope this helps others out there who come across this.

Login to post a reply

Server time is: 2024-11-22 15:00:55
Your offset time is: 2024-11-22 15:00:55