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DarkBASIC Professional Discussion / How to make Water?

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Game Master1330
18
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Posted: 26th Nov 2011 13:42
Hey,
Im in progress of making and rpg type thing and i need a way to make decent looking water. At the moment, i just have a static texture with 50% transparency. I was looking for a way to make ripples, or add reflectivity without making it look like a mirror, or just a moving texture...
Any help is much appriciated

What im using at the moment



Matt

Welcome down to London City where the attitudes bad and the weather is shitty...
Pincho Paxton
23
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Joined: 8th Dec 2002
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Posted: 26th Nov 2011 14:30
I think it is best to just search water.

Game Master1330
18
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Posted: 26th Nov 2011 15:49
ive searched and found threads about shaders but i tried to use one and it didnt do anything

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MrValentine
AGK Backer
15
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 26th Nov 2011 15:57
Try a matrix that moves... search for it.. sorry on phone right now otherwise I would bring it to you as I too have this question looming in me... and hope to resolve it soon too.

But yeah I had seen someone use a moving matrix but they did apply a full screen shader to it...once... fs shaders are hard... umm but yeah a shader really makes it come to life...

I really need this answered too.

Game Master1330
18
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Posted: 26th Nov 2011 17:34
kk thx

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TheComet
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Joined: 18th Oct 2007
Location: I`m under ur bridge eating ur goatz.
Posted: 26th Nov 2011 20:30
Check out evolved's shaders, there's a water shader under "refraction/reflection" here : Evolved Software

TheComet

x_THOR_x
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Posted: 27th Nov 2011 06:01
You might like checking out something like this.
(just add your water image)

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