Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / ios 1054v compiling help!

Author
Message
sovr
14
Years of Service
User Offline
Joined: 2nd Jan 2010
Location: USA
Posted: 26th Nov 2011 20:45
hello, I just opened up the ios xcode 4 template to code a program for the iphone. When I comiple the "hello ipod,ipad or iphone" default code it has an error and says this:


Ld build/Debug/Template.app/Template normal i386
cd "/Applications/App Game Kit/IDE/templates/template_ios_xcode4"
setenv MACOSX_DEPLOYMENT_TARGET 10.6
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.2.sdk "-L/Applications/App Game Kit/IDE/templates/template_ios_xcode4/build/Debug" "-L/Applications/App Game Kit/IDE/templates/template_ios_xcode4/../../platform/apple/Lib/Debug" "-L/Applications/App Game Kit/IDE/templates/template_ios_xcode4/../../platform/apple/Lib/Release" "-F/Applications/App Game Kit/IDE/templates/template_ios_xcode4/build/Debug" -filelist "/Applications/App Game Kit/IDE/templates/template_ios_xcode4/build/template.build/Debug-iphonesimulator/template.build/Objects-normal/i386/Template.LinkFileList" -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -framework Foundation -framework UIKit -framework OpenGLES -framework QuartzCore -framework CoreGraphics -framework AVFoundation -framework OpenAL -framework AudioToolbox -lAGKiOS -o "/Applications/App Game Kit/IDE/templates/template_ios_xcode4/build/Debug/Template.app/Template"

Undefined symbols:
"AGK::agk:latformDestroyGL()", referenced from:
AGK::agk:estroyGL() in libAGKiOS.a(Wrapper.o)
ld: symbol(s) not found
collect2: ld returned 1 exit status



I did not change anything just install the update and ran the template (it is the same for xcode 3 temp.), thank you in advance!!

sov the game creator!
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 26th Nov 2011 23:21
update to the latest version of agk
sovr
14
Years of Service
User Offline
Joined: 2nd Jan 2010
Location: USA
Posted: 27th Nov 2011 01:53
The thing is for the mac (I am using tier 2) there is only the 1054v, I know the windows agk is 1064v. I guess I will just wait for the next update, unless I figure out a way to fix it, or I could do tier 1 in the meanwhile.

sov the game creator!
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 27th Nov 2011 09:30
just copy the necessary folders from pc to mac
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 27th Nov 2011 12:57
I had the same error when i updated.
You need to delete references and add again.
Remember to STRIP DEAD CODE from the build settings menu.
And you will be ok again.

iPhone Games : Street Karate Fighter - 90s VideoPokers Simulator - 2012 4rkanoid

Login to post a reply

Server time is: 2024-11-22 15:14:23
Your offset time is: 2024-11-22 15:14:23