@Quel - The monsters in my game so far are from the FPSC model packs. All other animated models have no bones in them.
@baxslash - Yeah, I'm just using standard bones, not bipeds. It's actually not for a character, but for a weapon that needs deformation. I've included the bones in the export and tried multiple different export settings but it doesn't want to work for me.
@MrValentine - My problem is with getting the exported files to work in DBpro. If I reimport it back or view the .X file with a viewer, the bones work fine. So I've put it here.
Malevolence: The Sword of Ahkranox
www.msoa-game.com
www.facebook.com/malevolencegame