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3 Dimensional Chat / 3D Game Maker vs Unity

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1magus
11
Years of Service
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Joined: 2nd Dec 2011
Location:
Posted: 2nd Dec 2011 21:25
Hi not sure if this is in the right place I was just looking for some click and drag software for making 3D games, you see I make 3D models in 3Ds Max 2010 and 2011 and do so quite well . But I am no programmer what so ever and I was wondering how is the following software when compared to Unity Game Engine?
http://www.thegamecreators.com/?m=view_product&id=2126

I was wondering is there a ton of support for this? Or is it just for mostly hobby game making and fun?
Travis Gatlin
13
Years of Service
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Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 2nd Dec 2011 23:48
Unity 3D:
Pros
DirectX 9 and up capabilities.
Many built in shaders.
More flexible.
VERY flexible with file formats.
Art is easier to implement.
Free (unless you want the pro version)
Pretty darn easy to learn.
Can make your own Shaders
Cons
Requires scripting if you want to make a decent game.
No realtime shadows or fullscreen shaders unless you have pro version

The 3D Game maker:
Pros:
Easier to use.
No scripting.
Cons:
Games all turn out the same almost.
Really crappy art implementation system.
Only supports DirectX 8.
$40.00 (definitely not worth it)


So really, if you want a fair fight, you can't compare the two, Unity is clearly superior, The 3D game maker is more for the average 10 year old to impress his family, but eh, if you really do insist on not learning a scripting language, i guess The 3D game maker is good for you.

http://awolthehunted.blogspot.com/
For the latest news on my FPS in development, check out my blog!
Vent
FPSC Master
13
Years of Service
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Joined: 3rd Apr 2009
Location: BC
Posted: 3rd Dec 2011 00:49
Oh jeez... Unity.

3D Game Maker is really for young kids who want to see something work. It's a good program for introducing kids to game creation, but if you're going for a code-less engine, than FPS Creator would be your best bet... Though, it's use is limited to mostly first person games... But it doesn't have to be...



MrValentine
AGK Backer
12
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Dec 2011 01:42
Leadwerks perhaps? Might be for you if all you want to do is load your objects and see them working...

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