@Naphier, yea im using the conversion tools in blender 2.6 "export to .x"
I'm not sure if its getting lost in the conversion process, as there is no "import .x" in blender 2.6 so I cannot check the model, and I did try to extrude the planes, but it did not work
, but I will test that further by remodeling the entire map starting with a cube instead of a plane, I think it should work then, since I did make the rat with a cube and that worked well.
@MrValentine To answer your question I can not see the map I made in blender properly when i load it into Dark Basic Pro.
@29 Games I think you might be right, I did flip the normals, but that did not work, so I am going to see if I can get the normals to face inwards when I remodel the map, I'll edit my post when I am done
Thank you all for your help.
sazex