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3 Dimensional Chat / Animation problem

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GALACTUS
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Joined: 24th Apr 2004
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Posted: 3rd Dec 2011 16:16
The door in this model is supposed to simply slide up when I play it in darkbasic pro. Everything works fine in Milkshape and I export it. The problem is when I get it in darkbasic and run the animation, instead of the door opening and closing the whole structure moves up. Here's the model and pic of my export from Milkshape.

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MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Dec 2011 18:01
Lol... umm did you use limbs in your model?

Your supposed to set the animation to the limb as far as I know...

Hope this nade sense and helped...

GALACTUS
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Posted: 3rd Dec 2011 18:17
Please explain and show me please I guess I'm a little lost here. BTW this is the first time I've done an animation.

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GALACTUS
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Posted: 3rd Dec 2011 18:30
I did forget to make a limb in milkshape so I did but it's still doing the same thing. The whole thing is still moving. Here's the updated file.

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MrValentine
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Playing: FFVII
Posted: 3rd Dec 2011 18:36
Specify the limb in DBPro... umm I still need to look into yhis... why not make 2 models... for the time being and also please use the edit button next to your posts to edit a message... Try not to double post...

GALACTUS
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Posted: 3rd Dec 2011 18:43 Edited at: 3rd Dec 2011 19:00
Oh, I just thought all the animations would be comprised in the .x file as they are with any other animated .x files I used and you simply use the loop or play command in dbpro. I didn't know you needed a limb in dbpro to make that work.

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MrValentine
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Playing: FFVII
Posted: 3rd Dec 2011 19:29
They are... did you perform a limb check?

GALACTUS
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Posted: 3rd Dec 2011 21:51
Yeah, It states 5. Did you get a chance to look at it yet?

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LBFN
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Joined: 7th Apr 2007
Location: USA
Posted: 8th Dec 2011 01:45 Edited at: 8th Dec 2011 15:09
GALACTUS:

The animations you create in Milkshape should show up in DBPro with no problem if they are exported correctly. Can I ask what parameters you used when you exported it? Perhaps you could grab a screen pic just as you are about ready to export it and post it here.

I have Milkshape and can load your model in and test it, but I won't be at my computer until tomorrow. Since the download is a .rar file, I can't tell if the file is a .ms3D file. Is it? If not, please upload the .ms3d file.

EDIT:
The problem was that you only assigned a joint to the door, but had no joint assigned to the rest of the model. All of the vertices in the model need to be assigned to a joint, even if they are not animated. I created a new joint that is for all of the other vertices and then make a child joint for the door.

I exported it using your settings and it worked (though it was really small as you are exporting at 1/10th scale). I have included my export settings FYI. I've also included some quick code to demonstrate it works. I had to change the materials so you can see it okay.


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