Hi all,
I modified Conjured Entertainment's random ragdoll fall script for use with my mod:
;Conjured Artificial Intelligence Script
;This script randomly chooses the starting position for a ragdoll action call
;Animation assignments 92 through 99 need to be added to your characters FPE file
;Each new animation is only two frames in various positions to randomize the ragdoll fall
;Modified by TZK for use with the Dynamic Ragdolls Mod
;Conjured Header
desc = Dynamic Ragdolls with Conjured Random Anim
;Triggers
:state=0:state=1
:state=1,random=3:setframe=92,state=92
:state=1,random=3:setframe=93,state=93
:state=1,random=3:setframe=94,state=94
:state=1,random=3:setframe=95,state=95
:state=1,random=2:setframe=96,state=96
:state=1,random=2:setframe=97,state=97
:state=1,random=2:setframe=98,state=98
:state=1,random=2:setframe=99,state=99
:state=1:state=2
:state=2:state=3,floatrate=1,coloff,ragdoll
:state=92:incframe=92
:state=92,frameatend=92:state=2
:state=93:incframe=93
:state=93,frameatend=93:state=2
:state=94:incframe=94
:state=94,frameatend=94:state=2
:state=95:incframe=95
:state=95,frameatend=95:state=2
:state=96:incframe=96
:state=96,frameatend=96:state=2
:state=97:incframe=97
:state=97,frameatend=97:state=2
:state=98:incframe=98
:state=98,frameatend=98:state=2
:state=99:incframe=99
:state=99,frameatend=99:state=2
;End of Script
Conjured Entertainment's Anim92 to Anim99 for FPE
anim92 = 262,263
anim93 = 282,283
anim94 = 312,313
anim95 = 326,327
anim96 = 335,336
anim97 = 520,521
anim98 = 568,569
anim99 = 589,590
All credit to Conjured Entertainment
-TZK