Hi there. So what's happening is that the sprite is being drawn in two ways. Paste sprite is a way of drawing the sprite manually but DBPs sprite system also draws the sprite. So if you want to use DBPs sprite system, you can get rid of the paste sprite command and replace it with:
sprite 1,mousex(),mousey(),1
or if you want to handle the drawing manually for some reason, you can hide the sprite like this:
So the complete code could be either this for the sprite system:
load image "media\ship2.png",1, 1
//wait 1000*8
do
sprite 1,mousex(),mousey(),1
text mousex() + 30, mousey() - 30, "1"
text sprite x(1), sprite y(1), "1"
sync
loop
end
or this for manually placing sprites:
load image "media\ship2.png",1, 1
sprite 1,100,100,1
hide sprite 1
do
paste sprite 1,mousex(),mousey()
text mousex() + 30, mousey() - 30, "1"
text mousex(), mousey(), "1"
sync
loop
end
Also if you create your sprite using the CREATE ANIMATED SPRITE command, then it is not initially visible anyway so you can use paste sprite without the sprite being automatically drawn as well.
Hope that helps.