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DarkBASIC Professional Discussion / Xeno Physics [Complete Pack]

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The Zombie Killer
15
Years of Service
User Offline
Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 6th Dec 2011 09:16 Edited at: 21st Feb 2012 10:15

Logo by "Virtual Nomad"

Original Thread
If you don't want to read the original thread, Xeno Physics is basically Havoc 2.0 physics partially ported to DarkBASIC Professional

I know that this stuff was mostly posted a while ago by "The Xeno Physics Man" who was actually me but the keywords file was horribly incorrect, I put a 1KB file instead of the proper 13KB file.
This pack includes:

Latest released XenoPhysics.dll
Latest released Xeno Physics Source Code
3 Demos
Source Code (.dba) for 2 of those demos
Readme file
Readme file for source code

Download:

Headers that you have to include for the source code:



I take absolutely NO CREDIT for Xeno Physics, all credit goes to Xarshi, the creator of Xeno Physics, and the credit for the demos go to their original creators. (forgot who made them though)

-TZK

PS. I am going to attempt to put most of xeno's features into FPSC as soon as I can get it to compile

Clonkex
Forum Vice President
16
Years of Service
User Offline
Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 24th Jan 2012 06:26
Did you compile this? I can't recompile. I keep getting "ambiguous use of delete" errors (I posted a question in more detail here).

Can't work out what the problem is.....if I can, though, I will be releasing updated versions with new commands.

Clonkex

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