LOL.Mobiius you are great but please don't destroy my IPad!!
I want to point out that the following refers to IOs and T2.
Quote: ""I know the developers claim its just as easy as switching an option""
I think some of those programmers are too optimistic…
I use XCode and I have a developer account, and I can assure you that this is not true. Well ... more or less. Although it depends on the type of application you want to develop.
Maybe in Tier 1 is so simple, but if you want to develop consistent native applications, it is not so easy.
For example, even using XCode on a Mac, the difference between running your program in the simulator and the device is tremendous. (loss of transparency of png's, speed of sprites, etc, etc.) And involves an important 'postproduction'. Surprisingly the applications run better on the iPad than in the simulator.
And if you use native libraries for example, the issue is simply impossible.
Also, being realistic (talking about Mac), At the end of way it should be compiled into XCode.
Another issue are the 'dead apps'. But that's a discussion in which I dont want to go.
Still, I can assure you that working in Tier 2 AppGameKit is an excellent tool whatever path you choose .
Regards.