Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Segment Problem

Author
Message
gsdasd
14
Years of Service
User Offline
Joined: 7th Dec 2011
Location:
Posted: 9th Dec 2011 00:39
Hello fellow gamers, I just created my first segment my floor is working fine but when i walk to my wall its like my walls are over lapping each other which is making it look like theres a line on every wall that connects to each other. I have been using blender to create the segment and fpsc segment to put it together. If anyone knows how I can sort this it would help alot. Thanks in advance.
henry ham
18
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 9th Dec 2011 09:39
can you post an ingame screen shot of the issue, it makes it much easyer to help if we can see the problem

cheers henry

Kravenwolf
17
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 9th Dec 2011 10:06 Edited at: 9th Dec 2011 10:06
Quote: "I have been using blender to create the segment and fpsc segment to put it together."


That's the method I use. Like henry ham said, post a screenshot and I'm sure someone can help you find the problem. As of right now I can only guess from you exported 2 meshes over each other out of Blender, or you didn't calculate segment visibility in the SEGKIT.

Kravenwolf

gsdasd
14
Years of Service
User Offline
Joined: 7th Dec 2011
Location:
Posted: 9th Dec 2011 17:08
Ye sorry ive uploaded the pic, you willnotice the white lines where the wall overlaps when u reach them lines it wont let you pass. I calculated the visibility but dont know why it still aint working.

Login to post a reply

Server time is: 2026-07-05 11:51:12
Your offset time is: 2026-07-05 11:51:12