Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / [x9] Into the Dark <FULL> (huge NONRESIZED pics inside)

Author
Message
Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 30th Apr 2012 01:20 Edited at: 30th Apr 2012 23:56
Wow! Guys...thats a bit much

Edit: Feedback!!!: Its lagging around here. Where's the community?

Creativity is allowing yourself to make mistakes, art is knowing which ones to keep.
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 3rd May 2012 23:02
Doing there own kick-ass games, i hope

BTW - new try on outdoor scenery:



(Lens Flare is a moving decal created with Gimp LF Plugin, no 3D effect)

Come to where the madness is:http://www.homegrowngames.at
maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 4th May 2012 10:11
this shot looks really impressive. very natural bloom effect, nice lensflare-decal, but i cant imagine how this effect should work with a decal? lens flare depends on position of the cam and sun-lightsource. how do you get it so its always in the right position?

Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 4th May 2012 11:07
Should I give away my secrets so easy?

Well, yes, as I have gained so much from others here, I can`t keep it locked up:

"Decal" is perhaps the wrong word. it`s a fullscreen overlay that is changed via a compass script reading out the PlrAngel variable.

Yes, it`s really that easy...

Come to where the madness is:http://www.homegrowngames.at
maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 4th May 2012 11:55 Edited at: 4th May 2012 11:56
ah, very cool, good to hear that it works as it should be (would wondering me if not when thinking of your experience ). thanks for info, and dont worry, i am not that good in systemvars to copy this.

Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 4th May 2012 13:49
I`ll post the script when its finnished.

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 5th May 2012 16:42
Here one more outdoor shot. Next update will be on combat system, as it will slightly differ from usual FPSC combat, too.



Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 4th Jun 2012 17:38
Hi all, we will start with Closed "Level-Complete-Alpha" testing on the 15ht of June.

I don`t call that a Betatest, because the testers will have the chance to not only find bugs and glitches, but also to add elements to the gameplay and level design (if reasonable).

From the past Messages and thread replies, I have right now Wolf and Storyteller on my list.

Anyone else willing to participate?

Come to where the madness is:http://www.homegrowngames.at
rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 6th Jun 2012 00:55
I like the way you use whats available to you and always make it your own. Your level design is second to none around these parts, nice work.

Awesome! Its one of those threads.
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 6th Jun 2012 11:34
Well...

...thanks. You know that I´m one of those idiots who buys model packs even if he needs only one of the assets and still will have to retexture it. 1-2 Modellers are always doing exclusive stuff for my creations, and here it`s the same. Sometimes 3 months of paying a modeller leaves me with 25 modells, 3 of the them put to use. I have right now around 280 GB of FPSC-Assets, the "main core" I work with is around 35GB.

The clever selection and composing something otu of it is something I enjoy.

I know that I havent rolfys 3d modelling / baking / integrating to FPSC skills, nor will I ever have.

I know I have not the artistry in terms of set design like Wolf, noone beats him on that.

I know I have not the gameplay design wualities of..

...urm...

OK, I have to admit I know NO FPSC gameplay designer that is standing out that heavy, the onyl games I found really somewhat remarkable (although lacking heavily on tech side) were the Principle of Mars games.

I just try to roll out the main Idea I have before starting ANY project with the stuff I have at hands or can create or have created without lacking too much in any of the categories.

And thanks to my shameful work as producer for the big soulless evil commercial game industry I have the necessary time and money to keep going on an FPSC project for years.

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 6th Jun 2012 17:44
and something has gone terribly wrong in the poledance area of the brothel level



Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 8th Jun 2012 11:39
Reworked brothel lounge with different light points setting:



Come to where the madness is:http://www.homegrowngames.at
maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 8th Jun 2012 18:53 Edited at: 8th Jun 2012 18:55
this is.. a ... BIG .. brothel, my friend.^^ at least the whole city may have a wonderful evening there, all 50.000 together at once. where is it??? TELL ME!!

Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 11th Jun 2012 00:05
Yeah, that would work trice as good if it would be trice as small.

Creativity is allowing yourself to make mistakes, art is knowing which ones to keep.
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 11th Jun 2012 12:31
Quote: "where is it??? TELL ME!! "


Club Borneo, Ceske Budejovice, is approx. this size.

Come to where the madness is:http://www.homegrowngames.at
maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 11th Jun 2012 13:01 Edited at: 11th Jun 2012 13:01
Quote: "Club Borneo, Ceske Budejovice"


lol,really??? oh (lord/wow/whatever), one of the best beers in the world and ... next holiday targeted, thanks.^^

sorry for offtopic.

rolfy
17
Years of Service
User Offline
Joined: 23rd Jun 2006
Location:
Posted: 11th Jun 2012 14:53 Edited at: 11th Jun 2012 14:55
LOL, you guys, I am assuming Ertlov has knowledge of this place and Maho wants knowledge of this place, why not make it a casino and be done with it, seriously you are cracking me up

Awesome! Its one of those threads.
Teabone
Valued Member
17
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 12th Jun 2012 07:11
I'm so looking forward to all of this.. please continue work on it!

Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 12th Jun 2012 11:31
As I have pre-orders "zum Schweinemästen" and Distributors begging to get it for retail sales, I have no other choice than finnishing it

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 13th Jun 2012 23:55
And of course because we love Zombies.



Come to where the madness is:http://www.homegrowngames.at
Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 20th Jun 2012 03:51
Quote: "As I have pre-orders "zum Schweinemästen""


Really? I have 3...color me jealous

But enough joking, didn't you mention something about a testversion? I ain't got nothing on that yet, no E-mail, no meeting, no phonecall, no instantmessage and no radiotransmission. Anything new?

Creativity is allowing yourself to make mistakes, art is knowing which ones to keep.
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 20th Jun 2012 15:44
Email sent!

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 21st Jun 2012 19:03
BTW:

JOIN US ON FACEBOOK!

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2012 19:18
@Wolf: Testing starts tomorrow, have my daughter over here and to take care of here

@all: Our damage & heal system in action



Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 16th Jul 2012 13:08
4th round of closed beta testing has started.

levels tested right now include functional TV´s and a functional piano



playing a nice communist tune:



And new achievements were coded:



Come to where the madness is:http://www.homegrowngames.at
maho76
12
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 16th Jul 2012 14:26
as a fan of the legendary urotsukidoji-series...the last one is really promising.^^

Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 16th Jul 2012 17:27
Quote: ".the last one is really promising.^^"


You got mail

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 16th Jul 2012 23:42
Wolf, Storyteller - did you get the beta levels???

Come to where the madness is:http://www.homegrowngames.at
The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 16th Jul 2012 23:48
Ahhhhh - now I understand

I did get something but my antivirus/spam filter dissected the mail into tiny shreds....sorry

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 17th Jul 2012 00:09
re-sent

Come to where the madness is:http://www.homegrowngames.at
DarthBasicVader
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: Cyberspace
Posted: 17th Jul 2012 18:15
Hi Ertlov, i've liked very much your work during these years .. you have always interpreted FPSC in the right way. Have you thought to put Into the Dark on Steam Greenlight this summer ? Do you think it would be a good idea ?

Riccardo
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 17th Jul 2012 19:36
Quote: "Hi Ertlov, i've liked very much your work during these years .. you have always interpreted FPSC in the right way. "


Nope. I did at - least untill 2009 - almost everything wrong that was possible, but i alwas learned my share for the next project.

Quote: "Have you thought to put Into the Dark on Steam Greenlight this summer ?"


Yes, of course I have thought about that. I have already some nice distribution agreements covering almost all parts of the western gaming world, but steam or steam greenlight would be a great addition. Still i prefer classic retail with cool DVD boxes, printed manuals and small gifts inside.

Quote: " Do you think it would be a good idea ?
"

It would, although I`m a little bit sceptic about the Project itself. Not about the intention, but I know that already MANY publishers get their work drones into steams community as seleeper agents prepared to vote the next low-budgeted game up that this publisher will put on Greenlight as "indie".

Come to where the madness is:http://www.homegrowngames.at
DarthBasicVader
18
Years of Service
User Offline
Joined: 28th Nov 2005
Location: Cyberspace
Posted: 17th Jul 2012 22:03
Quote: "It would, although I`m a little bit sceptic about the Project itself. Not about the intention, but I know that already MANY publishers get their work drones into steams community as seleeper agents prepared to vote the next low-budgeted game up that this publisher will put on Greenlight as "indie".
"


I've heard the same thing from more than one person.. but you know .. Steam it's a great medium anyway and steam's users are not so dumb .

Riccardo
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 20th Jul 2012 20:35
Having digged through 24 beta feedbacks from 8 different levels so far, still a huge load of work for us to do *sigh*

However, thank you very much to all of who contributed with their feedback and now even offered their help on scripting, modelling and texture jobs.

Come to where the madness is:http://www.homegrowngames.at
The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 20th Jul 2012 23:36 Edited at: 20th Jul 2012 23:37
I've sent my feedback mail a minute ago, its 1 1/2 pages long - have fun

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 21st Jul 2012 00:49
read through it, very usefull!!!

Come to where the madness is:http://www.homegrowngames.at
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 21st Jul 2012 11:57
whos in for round 5 of testing?

Come to where the madness is:http://www.homegrowngames.at
The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 21st Jul 2012 18:25
Have mercy....the last round (including taking notes and afterwards trying to decipher them for the written feedback) took me 4 hours...

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 21st Jul 2012 19:57
ok, 1 week pause so that we can incorporate all your feedback

Come to where the madness is:http://www.homegrowngames.at
Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 23rd Jul 2012 00:20
Prioritise ... Zombie Hookers first...everything else later.

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jul 2012 10:17
Zombie hookers almost done. with High heels.

Come to where the madness is:http://www.homegrowngames.at
The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Jul 2012 12:12
Quote: "Zombie hookers almost done. with High heels."

bond1 Fantasy Elves?

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jul 2012 12:16
no, but thanks for the tipp

Come to where the madness is:http://www.homegrowngames.at
Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 24th Jul 2012 03:22
@ertlov- mind If I use a screenshot of your project in my newest tutorial? I can't promise that it will be portrayed in a positive light, but I can promise that it will be for the benefit of the community, and most certainly a learning experience for us all. A lesson that, judging by your newer pics, you've already learned.

The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 24th Jul 2012 12:56
Quote: "no, but thanks for the tipp "

The princess from bond1's egypt pack would also make a nice working girl wearing a long nightgown

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 30th Jul 2012 19:23
As some of our team and I were among the victims of the tornado at the mediveal festival in Pöchlarn, we will have one or two weeks delay in completing the game. We got only minor injuries, but a very close friend is right now fighting for his life in hospital, a visitor got killed. Please understand that I`ll be roaming these boards far less frequently for the nex days.

Come to where the madness is:http://www.homegrowngames.at
ASTECH
16
Years of Service
User Offline
Joined: 18th Jul 2007
Location:
Posted: 30th Jul 2012 20:39
Wow. I had no idea. That's terrible man. I hope your friend pulls through.

PC Specs: AMD X4 2.7Ghz, 8GB DDR3 RAM, Nvidia 9800GT, Win. 7 Pro 64 Bit
uzi idiot
Valued Member
14
Years of Service
User Offline
Joined: 27th Dec 2009
Location: Who Knows?
Posted: 30th Jul 2012 21:01
Oh god, I'm really sorry to hear that!

If something compiles on the first try. Something is terribly wrong.
The Storyteller 01
14
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 31st Jul 2012 01:11
I knew about that freak weather but had no idea you where in the midst of it.

Sorry to hear that, take your time. I wish your friend well.

In case you find my grammar and spelling weird ---> native German speaker ^^
Ertlov
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location: Austria
Posted: 31st Jul 2012 14:26
Our friend died yesterday evening.

I`ll be around the next days, but no updates and no beta tests till next week. I have to prepare for the funeral now.

Come to where the madness is:http://www.homegrowngames.at

Login to post a reply

Server time is: 2024-04-25 15:09:52
Your offset time is: 2024-04-25 15:09:52