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FPSC Classic Models and Media / Starmind's Traffic Lights of the Future

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starmind 001
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 14th Dec 2011 03:39 Edited at: 14th Dec 2011 03:40
Have you wanted something to make your sci fi game stand out? Need something to make those futuristic streets come alive or just show that someone once lived on the planet after a zombie or alien invasion?

I just might have what you need. With these 2 new traffic lights you can maybe pull off what you need. Each one of these traffic lights has 10 animations that allow you to rotate and float. Basic script included with specular, normal and sprite maps. Yes you read this right Sprite map. Using Bond1's animated shader it will make these light really stand out.

To get these traffic light, go to the tgc store and you can purchase these for 100 points or if you cannot afford them send me an email and maybe we can work something out.

Screenie:


Video:



As with all of my models you are hereby given permission to use the animations from the models, but you cannot give away or sell the model as a whole. Only the animations can be used.

kingofmk98
14
Years of Service
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Joined: 30th Jul 2011
Location: Everywhere
Posted: 14th Dec 2011 03:55
hey your back

http://kingisawesome98.webs.com/index.htm
EGG HEAD OF DOOM
17
Years of Service
User Offline
Joined: 21st Sep 2008
Location: The Hacked Hospital Lobby
Posted: 14th Dec 2011 04:07
This is a great idea..only...now we need a City model pack of the future... Great job though.

Zwarte Piet
16
Years of Service
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Joined: 25th Dec 2009
Location:
Posted: 14th Dec 2011 04:10
Excellent, reminds me of bladerunner.lol
Great Work.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
starmind 001
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 14th Dec 2011 04:15
Quote: "hey your back"
And coming back hard with no strings this time.

All of you will start to notice that models will start to fly out of me within the next 3 months. My goal is to update some of my packs and place them where I can find them all on my website.

All this year I have been so busy with work that all I really had time for was doodles for models I want to make. I have around 450 models coming to all of you. Some will be for purchase in the store and some for free.

I have to get back to making more models as I am actually treating this as a job now instead of a hobby and bouncing all over from job to job. However I want to point out that these models were uploaded tonight and have yet to be approved.

Enjoy!

Shakleford
FPSC Reloaded TGC Backer
16
Years of Service
User Offline
Joined: 15th Jun 2010
Location: on the flip side
Posted: 14th Dec 2011 04:18
VERY, VERY, kool stuff here Starmind. Nice to see something so different.

I recently learned to sleep with my eyes open. ..... God am I tired
xplosys
20
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 14th Dec 2011 05:08
Very cool, but I'm treating that intersection as a four-way stop until I get used to the lights.

Brian.

!retupmoc eht ni deppart m'I !pleH

Leaning Objects To The Side
19
Years of Service
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Joined: 3rd Jan 2007
Location:
Posted: 14th Dec 2011 05:56
omg.. Starmind 001, i need to buy ur "Starmind's Traffic Lights of the Future" it's a must have! im at the store now, but im not seeing it?????? btw u have done a great job! keep up the good work.

I hope you have a great day.

Cheers,
Tanya.

im Not 2 far behind you...hehehe
uzi idiot
Valued Member
16
Years of Service
User Offline
Joined: 27th Dec 2009
Location: Who Knows?
Posted: 14th Dec 2011 08:16
Those look awesome. Fantastic work.


Mental Stability is over-rated!
maho76
15
Years of Service
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 14th Dec 2011 09:43
looks great, but i cant get the logic behind it as a traffic light^^

when i have to drive, when to stop when this thing rotates all the time?

use it in red and blue as a police-drone would work great

("moveon. moveon. no reason to stop here. moveon. moveon. police investigations. moveon, moveon...")
MrValentine
AGK Backer
15
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 14th Dec 2011 23:40
Really making me want to get into content creation...

Nice work... but the rotating is...

Zwarte Piet
16
Years of Service
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Joined: 25th Dec 2009
Location:
Posted: 14th Dec 2011 23:50
@ starmind 001< I know your busy with Great Models. do you have time to chat about some models. If so I will e-mail you.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models" me "If you don't make it don't post it"
starmind 001
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 15th Dec 2011 00:21
Thanks guys! For those looking for the logic behind the rotating traffic light perhaps the video below can help.




Tanya and those looking for it in the store be patient. It takes Janet awhile to approve new models.

Timmy feel free to drop me a line.

Quote: "I'm treating that intersection as a four-way stop until I get used to the lights"

I would too, but today kids thinks the red light means go and the green means stop and talk on their cell. This would definitely throw them for a loop.

starmind 001
FPSC Reloaded Backer
18
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 15th Dec 2011 08:13
Just looked into the store and the models are ready for purchase.

Enjoy!

maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 15th Dec 2011 09:27
oh man, blame me that i cant see its out of futurama^^

thank you, i will use these i think.

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