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FPSC Classic Product Chat / how can i reach maximum graphics using setup.ini?

Author
Message
xX TOXIC Xx
17
Years of Service
User Offline
Joined: 13th May 2009
Location: cyberspace
Posted: 18th Dec 2011 23:27
hey guys i just wanted to know how to put higher graphics using setup.ini. for example: good shadows, good lighting, little bit of post processing, ect. if you think your graphics are good, and if your fpsc is un-modded, can you please copy and paste your setup.ini info? that would really help turning my really bad looking games into something much better!(Y)

If you saw what was to be seen then you wouldent look.- xX TOXIC Xx
Kravenwolf
17
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Desecrated Studios
15
Years of Service
User Offline
Joined: 16th Jan 2011
Location: Kirtona
Posted: 20th Dec 2011 04:29
Always so useful Kraven, but i don't think that's where he was going with this. I think he was just wanting to know how to change his setup.ini to get the best quality in his games. I have attached my setup.ini to this comment, i doubt it is the best, but it does the job for me.
Kravenwolf
17
Years of Service
User Offline
Joined: 14th Apr 2009
Location: Silent Hill
Posted: 20th Dec 2011 07:48
Quote: "I think he was just wanting to know how to change his setup.ini to get the best quality in his games."


The first link I referred him to does just that ;


Quote: "Update 7th of August .11

Apparently a lightmaptexsize of 1024 produces less files and renders faster. I also noticed slightly better performance.
Thanks to BOND1


High End

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=400

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=256


Recommended

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=32"

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=16"


Less strong systems

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=16"

lightmapatten=32
lightmapmaxsize=-1
lightmapboost=4
lightmaptexsize=1024
lightmapquality=8"



Kravenwolf

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