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FPSC Classic Product Chat / effects of zero gravity on characters?

Author
Message
Hamburger
17
Years of Service
User Offline
Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 19th Dec 2011 05:57
Has enyone ever made a character have no gravity before? I'm wondering because I'm thinking of putting some zero G firefight elements into my game I am making. I just want to know if anyone has ever tried and what happened to the characters (did they bug out etc)...

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Flatlander
FPSC Tool Maker
19
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 19th Dec 2011 06:44
You can start testing it yourself. The only code I know of is a command called "nogravity". Place the following script in the main AI. However, the npc doesn't automatically float upwards. Where ever you place him above the ground is where he will remain. There was some script some time ago that you could at least make the player move through the air but I'm not sure where that is. Also, I'm not sure if the npc's will be able to at least "walk" through the air or fly through the air in perfect zero G conditions. So what you are looking for may not be possible.



Hamburger
17
Years of Service
User Offline
Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 19th Dec 2011 17:09
Yeah thats kind of what I thought would happen actually, thanks for the script though!

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