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FPSC Classic Models and Media / Motion Blur (Again)

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FLAME123
17
Years of Service
User Offline
Joined: 3rd Jun 2009
Location: Scotland
Posted: 19th Dec 2011 21:40
(This maybe in the wrong thread but I guess shaders count as media right?) I know I may have asked a similar question about the inclusion of speed blur into fpsc WITHOUT Project Blue but here I go anyway (take note that I myself find this question a bit bonkers).

Can anyone please tell me where I can get a motion blur shader or a tutorial on how to include motion blur into fpsc.

Any posts will be greatly appreciated.

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