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DarkBASIC Professional Discussion / The best map format

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Tidus
22
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Joined: 17th Oct 2003
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Posted: 29th Oct 2003 13:30
Someone cam tell me what is the best map format to use in darkBasic pro and an example of a game made with this map format and a map editor that make this map. Please I need help.
D Man
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Joined: 3rd Oct 2002
Location: Germany
Posted: 29th Oct 2003 14:42
The best map format is that one, that you do yourself, because it matches exactly your criteria .

God is real, unless declared integer.
Tidus
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Posted: 29th Oct 2003 16:12
But how do i do this can you give me a tutorial for this.??
Dreamora
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Joined: 20th Sep 2002
Location: Switzerland
Posted: 29th Oct 2003 16:30
check out format references and learn of them

Dell Inspiron 8200,P4-M 1,7ghz, GF4 440go (45.23 - DX9b), 1GB RAM
Tidus
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Posted: 29th Oct 2003 16:43
Where can i found those format references
D Man
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Posted: 29th Oct 2003 16:47 Edited at: 29th Oct 2003 16:47
One way is to learn from other formats (what Dreamflower said), another to think about what data you want to be stored, write them to a file and load them later (e.g. if you only wanted to store height data, then you could write 'em to a file separated with a space; if you load them later, you only have to read the values).

If you wanted to store more, you could store it as an object; inform yourself about 'make mesh from memblock'.

God is real, unless declared integer.

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