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FPSC Classic Models and Media / Fragmotion grey texture?

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coopercrue
14
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Joined: 21st Dec 2011
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Posted: 24th Dec 2011 05:02
So as you can see, I am new. Totally new to modeling infact. I am trying to import my weapon hud into FPSC, but the texture is grey! Can anyone explain to me what is happening? It will be greatly appreciated.
Design Runner
15
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 24th Dec 2011 05:40
A few questions:
can we see your gunspec?
is the texture in the same folder as the HUD?
what format is the texture?
is the model UV mapped or tiled?

We need a bit more information to help you

coopercrue
14
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Joined: 21st Dec 2011
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Posted: 24th Dec 2011 05:46
@design runner
the texture is in the same folder as HUD.x, it is called HUD.dds. The model is UV mapped. :/
Design Runner
15
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 24th Dec 2011 06:07 Edited at: 24th Dec 2011 06:08

You need to put the texture name in the texture line, shown bold. This should work. Have fun modeling!

coopercrue
14
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Joined: 21st Dec 2011
Location:
Posted: 24th Dec 2011 06:16
@Design Runner, that didn't work. I tried renaming it multiple times and it still won't.

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