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FPSC Classic Product Chat / polygon hit detection.

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Message
gozzy1999
15
Years of Service
User Offline
Joined: 11th Jun 2011
Location: in the closet
Posted: 26th Dec 2011 17:23
Hey all,
i am wondering has anyone ever done polygon hit detection for all stock characters and released it for free, if they have can you post the link her please,
or someone tell me how to get polygon hit detection.
i do have the limb finder but i don't know how to apply to fpsc.

''Make sure your hands are clean before you point the finger''
MrValentine
AGK Backer
15
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 26th Dec 2011 20:14 Edited at: 26th Dec 2011 20:16
Quote: " polygon collision"


type this in the forum search box at the bottom

EDIT

Typo

maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 27th Dec 2011 11:59
a quote by ched80, searching "limb detection" in search:

Quote: "There's a tutorial in the Community Guide part 2.

The part it doesn't explain, though is how to modify the *.fpe file in the first place.

The best way i found was to search through the various character *.fpe files until you find one with all the limbs defined. I think the AI.fpe has it.

Copy all the lines associated to limb definition and pasted them into the character you want to have limb detection.

Then follow the guide about finding out which limb is the head, arm, etc.

And then you should be ready for limb detection within your game.
"
gozzy1999
15
Years of Service
User Offline
Joined: 11th Jun 2011
Location: in the closet
Posted: 5th Jan 2012 16:15
ok thank you for ur help

''Make sure your hands are clean before you point the finger''

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