Yes, me too,
I am using FPSC for just 3 months, but however i learned a lot here with the folks, and i also try to share the knowledge i learn here.
There are a lot of things on FPI Scripting that i only learned here with the help of this wonderfull community.
So many times i stuck on my scripts, so many times i could not find an answer, so i just posted my question here, and in some hours, some of the folks here gave me the answer that i spent nights and nights with headaches.
I love FPSC and i Love this Comunity!
And i say proudly, to me FPSC is a great engine, and Yes, you can create a game in the same quality of the games created in Unreal Engine, and Even Crisis. It`s all up to you.
FPSC supports shaders, so if you can by yourself program a shader, you can make metallic reflections on objects, you can create car models and apply a custom shader to make them look like the cars in GTA IV.
If you can model and rigg by yourself, you can create characters like in Batlefield 3, then you create a special skin shader, so he will look like those Million Dollars Games.
If you know to model, you can model a super realistic gun, animate it like the guns in Modern Warfare 3, then apply a super cool looking shader, so you have a perfect looking gun.
If you can use a software like 3dsmax you can model all your level in 3dsmax, and using the plugin VRAY you can create a super-hyper realistic lighting environment, you can use Global Illumination Techniques, so your level will look almost the same quality of MW3 (with fewer details, since FPSC does not support too many polys in scene), then using the plugin Flatiron, you can "paint" the shadows and all the lighting environment in the textures, so you can export those objects directly to FPSC, and all the lighting and shadow information will be there painted over the texture, and you will have in FPSC a level that looks almost the same of Modern Warfare 3.
If you know to animate characters, you can even use motion capture, you can even make motion capture in your house using a kinect Camera and the apropriate software, so now you have a motion capture studio in your house, where you can create awesomes animations for the caracters, so your enemies in FPSC will look like the enemies in Goldeneye 007 of nintendo wii
I think that FPSC is only limited to the user`s skill, patience, willpower and creativity.
And with the support of this beloved community, FPSC is an outstanding piece of software
Goldenye 007 N64