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FPSC Classic Product Chat / Item Count System

Author
Message
maho76
15
Years of Service
User Offline
Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 29th Dec 2011 21:26 Edited at: 29th Dec 2011 21:33
Beno asked me to do something like this, i hope its what you need, buddy.

Based on Conjured Entertainment´s great CASH SYSTEM http://forum.thegamecreators.com/?m=forum_view&t=130281&b=24

To use the system just...

1) unZip (or copy/paste) the files into your FPSC Files directory with the same folder structure found in the Zip.

2) Place the painting-entity somewhere in the map, and then place some items around as well, using "files/scriptbank/maho/itemcollector/pickupitem.fpi" as mainscript. Set items as objectives to force player to collect them all to finish the level.

3) Open files/scriptbank/maho/itemcollector/itemcoll0.fpi and edit the line



Set "varequal=itemcollect 7" to the number of placed items (so to get the sample work without edit, you have to place 7 items).


Thats all. Success-Hud when all items are collected. Have Fun and do a Sonic-Game with many goldnuggets

All needed files attached.


Thanks to Conjured again.


gz

maho
Beno09
15
Years of Service
User Offline
Joined: 3rd Jun 2011
Location: Bosnia and Herzegovina
Posted: 30th Dec 2011 11:18
Oh this is great favour for all of us. I tried it and it works like a charm. Big thanks to you maho and I am hoping that other people on forum will find this useful
technotdc
15
Years of Service
User Offline
Joined: 13th Apr 2011
Location:
Posted: 1st Jan 2012 01:38
thanks Maho76 ¡¡¡

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