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FPSC Classic Product Chat / Multiple questions for FPSC

Author
Message
bojandurmic
14
Years of Service
User Offline
Joined: 28th Dec 2011
Location: My home
Posted: 3rd Jan 2012 21:21
Hello , I have multiple questions for FPSC users :
1. I saw on Youtube that one user has made parkour game. My question is how to make parkour game.
2. How to edit HUDs ?
3. How to "tell" entity to follow the waypoint
4. Can I "tell" allies to follow waypoints
5. I want to make a small movie when game starts (I mean just like my game development "studio" logo , game logo etc.) and then game menu starts.
THANK YOU.
Ched80
15
Years of Service
User Offline
Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 3rd Jan 2012 23:47
Dude,
Some of these answers can be found using the search button, but in short:

1. - I believe this was Bugsy - have a look through his WIPs and you'll soon find it.

2. - HUDs consist of 2 parts, 1 part image file (so use paint or GIMP or whatever you prefered image manipulation package is) and 1 part script - look through the community guide for loads and loads of help on this!

3. - I think only characters can follow way points, but I may be wrong. Either way there isn't 1 command that will do this. Your best bet is to use pace10.fpi script as this has way point following commands in it already. Search for a tutorial Nickydude did on polergeists - i think this made entities follow waypoints.

4. - "allies" & "neutrals" are Dark AI features and I'm not sure how well these mix with way point following, mainly because DAI will be trying to control the movement on the character.

5. - Not sure about this sorry. I believe this is a new thing in v119 so you might want to post the quest in the v119 beta thread.

raymondlee306
16
Years of Service
User Offline
Joined: 24th Oct 2009
Location: Ohio
Posted: 4th Jan 2012 00:50
To make an entity follow a way point, I usually assign the follow.fpi script to it's main script. If it is not a character open the fpi and add ischaracter=1 to it.

There are many ways to do allies, but I personally like the TF 341 character AI. You give them the ally and enemy appear scripts and a waypoint follow main and they do the rest.

Run a search in the box below, or check the community guide. This is possible I just can't remember when or where I saw it. But, yes, you can do it.

Also to edit HUDs the new versions come with the free version of GUI-X9. It's pretty simple to learn.

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