Hey guys, if you used dbRotateSprite before you know it rotates the sprite using the 0,0 coordinates of that sprite.
But i need to know how can i rotate the sprite in the center of it like the sprite has 40x40, i want to rotate the sprite in the (x,y)=(20,20) so it looks like real.. its possible to do this?
PS: I just remmember that i have the movement and i tried to do in the Update function the dbRotateSprite but it was messed up with the movement..
C++ Medium 3.5/5
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