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AppGameKit Classic Chat / setSpriteColor wrong?

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Indicium
16
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Joined: 26th May 2008
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Posted: 4th Jan 2012 23:20
Hi, just downloaded the trial. I\'m not sure if I\'m just misinterpreting the effect that these commands should have, but are the commands setSpriteColorRed and setSpriteColorGreen mixed up?

Indicium
16
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Posted: 4th Jan 2012 23:25
Also, just so I don't clog up the board with threads, is there a way to set the backdrop color?

xCept
21
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Joined: 15th Dec 2002
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Posted: 5th Jan 2012 04:28
1.) No, nothing is wrong with those commands. Say you have a purely white sprite, the following examples will change its color:



You may find it easier and more efficient to use setSpriteColor(r, g, b, a).



2.) You can change the backdrop color via the SetClearColor(r, g, b) command. If you want a solid red background, you would use: SetClearColor(255, 0, 0)
Indicium
16
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Joined: 26th May 2008
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Posted: 5th Jan 2012 18:44
I guess I'm just expecting a different result than what I should then. I didn't notice that command somehow, thanks!

Brilliant, I was looking for SetBackdropColor or the likes, but I see they've went for a complete name change from darkbasic, thanks a lot mate.

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