Thanks Thraxas for that info about v1.19 as i was just about to download and use, but i shan't bother now,
And also i did not get any bad fps when using water, if anything it may have dropped by 1 or 2 fps, but not 100% sure as my maps are full size and chocca blocked with stuff.
But because my scenes are so big i did get poor fps anyway, from around 20 to 75 depending where i was in the map * outdoor * and so i put together an Ocean shader that cured my low fps from low 20 ish to a low of 35 ish and 87 high end.
But i do have one Hint, don't use the water floor segment, as it creates high data usage causing poor frame rate, i made my own and reduced the texture file size by 60% and the quality was still brilliant,
Also remember when using water on out door scenes, is to make a wall that is the same colour as the water and use that wall on all the outside the surounding area of the water, as that stops the game engine bleeding data out side the map,
i hope you know what i mean, here is a demo vid i made
http://www.youtube.com/watch?v=YfcoqP5Fuy4
Enjoy
I'am not GOD but i can make you see again by taking my fingers out of your eyes and i can make you walk again by taking your beer away, but if you take my beer you will not walk again
