My game runs on the PC but does not run when I broadcast it to my iPhone - I have a Dev Certificate and have the iOS Viewer and iOS Player installed on my phone.
What could cause the program to not run on my iPhone? I have all the required media files included in my "Media" folder. I read somewhere that broadcasting to mobile devices requires filenames to be case sensitive.
Any other considerations? I could ship up my source code over to TGC if interested.
EDIT: Solved. I thought when referring to files, you needed to put a "/" before them. So instead of "/foo/bar.jpg", "foo/bar.jpg" work instead.
Hi there. My name is Dug. I have just met you, and I love you.