I don't have any pictures yet of my new project, but when I finish my "X Flight" game, I will post this new one in WIP: "Devilish".
The name "Devilish" comes from the type of game I am formating it after "Diablo". So you can guess it's kinda like Diablo and therefore it's "Devilish".
Devilish will be loosly based on the game mechanics of the original Diablo game with a lot added on. The characters will be free-form with no specific class and the spell system will be something noone has ever seen (I hope). The graphics will be a top-down 3D with zoom and rotation. The interface will be a click-to-move and click-to-target system. There will be plenty of items and monsters.
I will be using Evolved's shaders for fx.
I'm not sure if I will need collision detection.
I will be using DarkNet or something of my own for network co-op.
It will be fun to make and hopefuly even more fun to play.
The fastest code is the code never written.