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AppGameKit Classic Chat / Add Sprite Animation Frame LIMIT?

Author
Message
LeGugusse
17
Years of Service
User Offline
Joined: 15th Feb 2007
Location: Paris - France
Posted: 12th Jan 2012 11:14
Hi,

Can someone tell me if there is a frame number limit to the function:
AddSpriteAnimationFrame ?

Thanks.

Cry "Havoc!" and let slip the dogs of war
Funnell7
13
Years of Service
User Offline
Joined: 8th Sep 2011
Location: UK, England
Posted: 12th Jan 2012 12:19 Edited at: 12th Jan 2012 12:31
How many do you need? I don't know the answer, but just ran a quick test and had no issues adding 1000 frames... I suspect you could go alot higher, I just got bored of waiting for it to load all those images...



EDIT: Ok, so I'm at work and quickly realised that waiting for all those images to load was way more fun than working. I tried with 10,000 animation frames and it still works with no issues (on Windows). Is that enough?

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