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AppGameKit Classic Chat / AGK for Nintendo's 3DSware?

Author
Message
BraindeaD
16
Years of Service
User Offline
Joined: 30th Mar 2008
Location:
Posted: 12th Jan 2012 14:30
Hi there.
First of all: I'm not sure what is needed in order to publish games on the Nintendo's 3dsWare; I was looking for but found nothing about it.
So... Anyone know if this would be technically possible (obviously having an AppGameKit version ready for it)?
Would be nice to make small 2d games for this console.

Thanks in advance.
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 12th Jan 2012 16:43
If you're interested in becoming a developer for the 3DS, you’ll be expected to pay $324 for the 3DS itself, $85 for flash cards and at least $2620 for a debugger.

* PARTNER-CTR DEBUGGER – $2,620
* PARTNER-CTR DEBUGGER/CAPTURE (Dual Functionality) – $3,905
* Nintendo 3DS (Development only) “Panda” USA – $324
* Nintendo 3DS (Development only) “Panda” EU – $324
* Nintendo 3DS (Development only) “Panda” AUS – $324
* Flash Card, 16 Gbits (2 GBytes) CTR – $85
* Backup Memory, 1Mbit (128 KBytes) Flash CTR – $8.35
* Backup Memory, 4Mbits (512 KBytes) Flash CTR – $8.65

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