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FPSC Classic Product Chat / Highest 19:9 Resolution for FPSC?

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AJ Schaeffer
16
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 15th Jan 2012 17:01
Whenever I put it at 1920x1080 it resets back to 1024x768
Does it not support widescreen?
Or just not that high of a resolution?

J T Huges
16
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Joined: 24th Oct 2009
Location: O-HI-O. USA.
Posted: 15th Jan 2012 17:42
Go into your FPS Creator fold and open the "setup.ini".
Scroll down to see the Width and Height.
You can make the changes here to match your screen.
First make a backup copy so you will not loose the old setup.ini file.
This should do it. GOOD LUCK

Live Long -N- Rock'n Space Cowboys
AJ Schaeffer
16
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 15th Jan 2012 17:51
That's what I did. But then when I build a test game, it goes back to 1024x768.

J T Huges
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Joined: 24th Oct 2009
Location: O-HI-O. USA.
Posted: 15th Jan 2012 17:59
UH? ok then the only other way I know is that you create a screen setup in DBPro and link you game to it.
There are examples in the DBPro forums to help you out.
That's where I got my info. Give that a try.
I don't know any other way at this time. sorry

Live Long -N- Rock'n Space Cowboys
J T Huges
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Joined: 24th Oct 2009
Location: O-HI-O. USA.
Posted: 15th Jan 2012 18:31 Edited at: 15th Jan 2012 18:32
Hey go to this forum in the FPSC Chat.
"Infector Game Menu Creator"
I was just looking at it and downloaded the program.
I am trying this out. Read up on it and give it a try.
It might be what you are looking for.

Live Long -N- Rock'n Space Cowboys
Nickydude
Retired Moderator
19
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 15th Jan 2012 19:06 Edited at: 15th Jan 2012 19:28
Quote: "Whenever I put it at 1920x1080 it resets back to 1024x768
Does it not support widescreen?
Or just not that high of a resolution?"

It's done that for quite a few betas I'm afraid, it would be great if you could test the game at the native resolution, may be in a future build.

I reject your reality and substitute my own...
AJ Schaeffer
16
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Joined: 22nd Aug 2009
Location: Jacksonville,FL
Posted: 15th Jan 2012 19:09
Quote: "test the tame at the native resolution"

What do you mean?

J T Huges
16
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Joined: 24th Oct 2009
Location: O-HI-O. USA.
Posted: 15th Jan 2012 19:20 Edited at: 15th Jan 2012 19:21
I think what he means is that the Game (not tame) is program to only one setting, until they are able to add that setting in the FPSCreator program.
I have a wide screen monitor also but I don't mind with it's setting when I'm testing the game out.

Thanks Nick, that help me out too.

Live Long -N- Rock'n Space Cowboys
Nickydude
Retired Moderator
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Location: Look outside...
Posted: 15th Jan 2012 19:29
Yes, I meant game, changed.

I reject your reality and substitute my own...
maho76
15
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 16th Jan 2012 09:49
fpsc only uses 1024x768 for testgame, its fixed. but you can change setup.ini of the final-build game (not testgame) with adding height/width to the setup.ini (huds are blown up from 1024, so no hires here )
Errant AI
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Joined: 24th Aug 2006
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Posted: 17th Jan 2012 02:51
Yeah it's a shame about how HUDs get messed up at 1920x1080 because otherwise FPSC looks pretty nice at that res.
The Zombie Killer
15
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 17th Jan 2012 03:16
@everyone
Make sure you modify buildsetup.ini as WELL as setup.ini if you wanna change the res for the build.

-TZK

YoYo Games Account
Predator drone for FPSC - Coming soon, maybe

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