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Dark GDK / How to make outline in 3d object

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sovorent
12
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Joined: 17th Jan 2012
Location:
Posted: 17th Jan 2012 18:55
hi gays , now i have project and i don't know how to create outline in 3d object ?? please tell me more !
JTK
14
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Joined: 10th Feb 2010
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Posted: 17th Jan 2012 22:23
Your request is extremely vague. Could you be more specific in what you are needing?

You can show a 3D object's wire-frame by calling dbSetObjectFrame(obj_id, 1);

Beyond that, I have no idea what you are needing.

JTK
Brendy boy
19
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Joined: 17th Jul 2005
Location: Croatia
Posted: 18th Jan 2012 16:02
do you want an outline like in blender?

zapakitul
17
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Joined: 1st Mar 2007
Location: In my world
Posted: 18th Jan 2012 16:36
He probably means something like in TRON, a outline with glow, or like the outline in Anime-like games.
WLGfx
17
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 18th Jan 2012 20:00
I've not yet used shaders myself yet but I guess a toon shader might be the solution...

Mental arithmetic? Me? (That's for computers) I can't subtract a fart from a plate of beans!
Warning! May contain Nuts!
Mister Fuzzy
13
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Joined: 27th Feb 2011
Location: XNA
Posted: 18th Jan 2012 23:44 Edited at: 18th Jan 2012 23:46
If you make an extra "layer" over the model with backfaces facing outward, then the model gains an "outline" that doesn't require shaders.

Quote: "hi gays"
What are you saying?

Tunnel vision yet? Have a carrot!
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 19th Jan 2012 07:10
Darn it WLGfx beat me to the toon shader but maybe a halo shader too...

Mister Fuzzy you pointed out something I did not notice first time round lol
(theres a lot of Fuzzy people on this forum )

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