Yes, study, study a lot. If you want to create a good game, regardless the engine, you must have knowledge first.
I respect all the folks here in those foruns, however, i think that the reason why we did not see an awesome game made with FPSC until now is because the marjority of the people who use FPSC, they do not spend time on polishing the game as they needed to.
I know there are a lot of skilled people here, but i think that they do not spend the time that is needed to make their games look better.
And other problem is the lack of custom media. Almost all users here they use model pack 9 and model pack 10 for their weapons.
Indeed, those are very good model packs, however, if you want to create an awesome game, you need to create by yourself a lot of awesome media.
Also, FPI Script is not so limited as many people think. Off course it has less power than, lets say, Unreal Kismet (scripting in unreal engine), however, if an user can master FPI Script, he can simulate almost the same thing that Unreal Scripting does.
So i am not criticizing any one, however, it`s true the fact that the FPSC users they don`t spend enough time on learning and developing their skills. They stay content only using model packs, pre-made segments, instead of creating their own media.
Sorry if anyone felt this as an offense, i did not intend to do so, i am just giving my personall opinion.
Again, i respect everyone here in this forum.
Cheers to all,
007
Goldenye 007 N64