Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / Problem about Exporting a model to directx in 3ds max 8

Author
Message
puppysss
15
Years of Service
User Offline
Joined: 13th Mar 2007
Location: UnCyber Space
Posted: 20th Jan 2012 17:13 Edited at: 20th Jan 2012 17:19
Hi, I completed a gun model with animations. so I exported it to direct x using pandasoft direct x exporter. but it had some problems... like these pictures...








it didn't open... why?

Knowledge Is Well-Known Wisdom.
So Wisdom Is Very Absolute.
Sergey K
19
Years of Service
User Offline
Joined: 4th Jan 2004
Location:
Posted: 24th Jan 2012 15:23
try:
1 - if it using animation, check the 'include animation options' on the x settings window.. other wise select the radio box 'no frames'

2 - on the animation window, select the position radio box instead of matrix.

3- check the white defuse texture on the textures tab

4 - on the optimization option, Just leave it normal or none


after all of that it should work

more 3d models .x/.obj and more foramts here:
[href]https://www.turbosquid.com/Search/Index.cfm?keyword=gogetax1&x=0&y=0[href]
puppysss
15
Years of Service
User Offline
Joined: 13th Mar 2007
Location: UnCyber Space
Posted: 26th Jan 2012 07:45
Quote: "3- check the white defuse texture on the textures tab"

Wow ! you are so cool man~! thank you veeeeeery much!!!
thanks to your answer,i found the fact that model had two materials with same object name!!-)

Knowledge Is Well-Known Wisdom.
So Wisdom Is Very Absolute.

Login to post a reply

Server time is: 2023-02-01 13:39:11
Your offset time is: 2023-02-01 13:39:11