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3 Dimensional Chat / problem of a model exported into x file with animations

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puppysss
17
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Joined: 13th Mar 2007
Location: UnCyber Space
Posted: 23rd Jan 2012 12:03
hi I found a problem that a exported model with animation had a problem when I selected a option like "include animation".
when I exported a model into xfile with animations, it had an problem at directx viewer... and when I opened it in game engine(fpsc), it had a same problem ...







Knowledge Is Well-Known Wisdom.
So Wisdom Is Very Absolute.
maho76
13
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 23rd Jan 2012 12:54
dont export with materials (as far as i remember for fpsc, doesnt like that).

puppysss
17
Years of Service
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Joined: 13th Mar 2007
Location: UnCyber Space
Posted: 23rd Jan 2012 13:06 Edited at: 23rd Jan 2012 13:15
Quote: "dont export with materials (as far as i remember for fpsc, doesnt like that)."
thanks for your reply but...
oh god ... so how do I export with multiple materials?
is it impossible forever?
[EDIT]It still had a same problem.

Knowledge Is Well-Known Wisdom.
So Wisdom Is Very Absolute.
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 24th Jan 2012 09:43
you need to uvw map your model & texture it all on to one sheet

cheers henry

puppysss
17
Years of Service
User Offline
Joined: 13th Mar 2007
Location: UnCyber Space
Posted: 26th Jan 2012 10:10
thanks! i solved it~~!! it was same object name

Knowledge Is Well-Known Wisdom.
So Wisdom Is Very Absolute.

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