NEW: Want the latest version of FPSC as of 28/01/2012? Download it here: http://tzksoft.webs.com/fpscrevs/FPSC_r564.rar
Hey guys, this is the largest and best update of DynRMod to date!
The new features can be found in the readme file. Trust me one of those features will blow your minds (hint)!
Please note that this is for 1.19 beta 6 only!
For those that are waiting for the download, readme:
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FPS Creator Dynamic Ragdoll Mod 3.0 (MP Compatible)
1.19.006 ONLY
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Part 1. Installing
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Step 1. Determine which FPSC version you are using if you have FPSC 1.18 or below then you need to upgrade to 1.19 Beta 6.
Step 2. Copy the 'Files' folder and FPSC-Game.exe to your FPSCreator folder.
Step 3. Done.
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Part 2. Setting up for dynamic ragdoll
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Step 1. Add a character from the entities menu and put it in your map.
Step 2. Right click on the character.
Step 3. Under the destroy field type either:
destroy\ragdollcorpse.fpi
or
destroy\ragdollcorpseactivate.fpi
or
destroy\ragdollcorpsefade.fpi
or
destroy\ragdollcorpseactivatefade.fpi
depending on what you want your ragdoll to do.
Step 4. Click apply changes.
Step 5. In the main script of your character, add the following lines to the top of the script:
:state=0:dimlocalvar=dynr,dimlocalvar=ded,setvar=dynr 0,setvar=ded 0
:shotdamagetype=1,varequal=dynr 0:scalelimb=1 0,hidelimb=1,scalelimb=1 0,bloodspurt=2,bloodspurt=2,floatrate=1,coloff,ragdoll,setvar=ded 1
:healthless=101:floatrate=1,coloff,ragdoll,setvar=ded 1
:shotdamagetype=2:bloodspurt=3,bloodspurt=3
:varequal=ded 1:sethealth=9999,setvar=dynr 1,aistop,aifollowplr=0,setaiactive=0,idle=1,stopsound,addaiteam=0
Step 6. Done.
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Part 3. Multiplayer Ragdolls
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Step 1. Open the .fpe file of the character you are using in multiplayer.
Step 2. Look for something like this: aidestroy = destroy\fadecorpse.fpi
Step 3. Change it to: aidestroy = destroy\ragdollcorpsefade.fpi
Step 4. Done.
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Part 4. Dynamic Ragdoll Mod 3.x Update History
===================================================
01. Legacy model packs don't freeze when ragdolled.
02. Freaks and Abominations pack has pixel-perfect collision detection applied. (optional extra)
03. Now is an actual mod!
04. Chainsaw Brute Boss destroy script modified for ragdoll. (optional extra)
05. Model Pack 1 has pixel-perfect collision detection applied. (optional extra)
06. Fixed 'Forced Ragdoll' folder, so it actually works properly.
07. Tropical Model pack has pixel-perfect collision detection applied. (optional extra)
08. Fantasy Characters pack now has pixel-perfect collision detection applied. (optional extra)
09. All stock scifi characters now have pixel-perfect collision detection applied, this took a VERY long time. (optional extra)
10. All Zombie Apocalypse model pack characters now have pixel-perfect collision detection applied. (optional extra)
11. All stock ww2 characters now have pixel-perfect collision detection applied, this took a VERY long time. (optional extra)
12. Removed "Forced Ragdoll" folder as it is no longer needed.
13. Added headshots! :D
14. You can no longer shoot dead bodies to make them bleed, as it caused problems with the headshot system.
15. Injury to character when shot in the stomach.
16. Scifi and Ww2 model pack fixes are no longer optional. They are required for the headshot system.
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Part 5. I don't own a certain model pack, but it shows up!
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Well, it only shows up because this mod has files from that pack (.fpe)
that are modified for the pixel-perfect hit detection. If you don't own the
pack, none of those characters will actually work :D
Also, this should only happen if you copy over the model pack fixes.
Please do NOT use the included FPSC-Game.exe as it does not work, it was never 100% necessary anyway
Releases:
DynRv3 Main Release:

DynRv3 Hotfix 1:
REMOVED
DynRv3 Hotfix 2:
Beta releases:
DynRv3 Hotfix 3 Beta1:
PLEASE NOTE: When using hotfix 2 and above, you must set the health of character entities to whatever you want +100 so, if you want your character to have 100 health, set it's health to 200. Or if you want it to have 500 health, give it 600. Also, all hotfixes require the main release to be installed prior to applying it. However, they do not require previous hotfixes. Beta releases however, require that the main release, and latest hotfix be installed prior to installation.
And for the little rascals that absolutely
HAVE to see the new feature that will 'blow your minds':
DynRv3.2 gameplay video by 007 (uploaded through my channel)
Installation tutorial for v2.0 (outdated) by youtube user ShatteredVideos94:
other outdated videos by forum users 007 (left, uploaded through my channgel) and Legion012 (right):
-TZK