Quote: "...you're not the first to post on the wrong board, many others have done it."
*Whistle*, *Whistle*, *Whistle*, ♪ yup-a-dup-adum ♪, ♪♫♪♫ ♪ wasn't me ♪ ♪♫♪♫ ...
Robin, I think you should:
1. Gather together all your planning/data so far
2. Set up a website (Or even use a free blogging service like Wordpress) and place all your material in an orderly and legible form on said site/blog. Also include a time-plan of sorts.
3. Place a request on your site/blog.
4. Wait about 2 weeks - a month. (Don't be disheartened if you only get 10 hits and 0 responses, this isn't the point here).
5. Now post a team request at TGC. TheComet posted the link to team request guidelines on your previous thread (the locked one). You should read it.
6. Without being verbose (that's my job here), outline the game:
My Game Title:
Plot Genre(s): Sci-Fi / Mystery / galge(If you dunno what this is, you're less sad than me)
Plot Genre(s): (2D/3D) RPG / FPS / RTS / Platformer / made-up genre
Three Line Plot Summary: Nakamura Hiro must save the world from the evil clutches of Golbez while maintaining his own sanity in a world which exists somewhere between nightmares and reality and not using plot devices from other games/tv shows.
7. Place a link to your site/blog on your team request post like "Here's what I've done so far."
Personally, I think if you're offering pay (you can state that on your site but get permission from TGC if you want to state it in your post or you'll get in trouble) a lot of people who have fallen on hard times and won't care if the project is "serious" so long as they get paid. And on that note, to paraphrase the TGC team request advisory, don't offer people payment in royalties/kind/partnership. If you can't afford to pay them, just say "I need volunteers for my project. You will be fully credited for you work. Good opportunity to add to your portfolio."
Hopefully this helps. Success is determined more on presentation than anything else. If you make a good impression, people are likely to respond. If you don't, people are likely to think "scam". It's also a good idea to be proficient in a language (preferably the one you'll be using) as understanding programming-logic and coding will allow you to set more realistic goals/deadlines/etc.
Good Luck
PS: Don't be embarrassed by being told off and posting wrong things in wrong places, people won't even remember you if you stay away for a week or two and then come back and just join discussions etc for a while (Darn, just blew my own cover). Seriously, I bet if I checked the first five posts everyone here made, I'd find some dirt on them