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FPSC Classic Product Chat / Zombie apocalypse - None of the modzombies scripts works in FPSCX10

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mnemonic
19
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden
Posted: 26th Jan 2012 18:41
Hi again.

After posting my original message, I modified all the modzombie main scripts to choose from only 2 attacks insted of all 6. The two animations are 'single-arm slash, and 'double-arm' slash (the only animations that are working with FPSCX10)

also, I notice when they die, all the modzombies chins are streched out so they get a 'long-chin'

The above is what happens in FPSCX10

In X9 all they do when they are killed is to stand right on their spot (they don't fall down to the floor)

Could this be some kind of a bug in the animation data? Maybe it's an engine related problem? Or it is that my computer got ill or something

I have a Nvidia GTX 560 Ti graphics card, Windows7 64 bit and directx 11 installed. (I experience no problem with FPSCX10, except this)

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