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Bug Reports / Enhanced Animation: Model Pack 10 Bug

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DigitalFury
13
Years of Service
User Offline
Joined: 30th Jul 2010
Location: United States
Posted: 27th Jan 2012 00:40 Edited at: 30th Jan 2012 20:39
I found a bug using enhanced animations with Model Pack 10.

First off I can't use limb 0 which should be the parent limb of this model.



Everything checks out.
Here is the code:



The code shouldn't matter seeing how the object is strangely deforming.



Thanks,

DigitalFury

Game Template: Standard Game Library of classes. Makes it easy to focus on your game and less on your code.

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DigitalFury
13
Years of Service
User Offline
Joined: 30th Jul 2010
Location: United States
Posted: 6th Mar 2012 18:44
Can anyone confirm this bug? You need enhanced animation and Model Pack 10. The command that is causing the deformations is: EnAn_oacAnimTransition.

Game Template: Standard Game Library of classes. Makes it easy to focus on your game and less on your code.
DigitalFury
13
Years of Service
User Offline
Joined: 30th Jul 2010
Location: United States
Posted: 8th Apr 2012 06:35
Any takers? Is this a possible bug with enhanced animation?

Get Out Alive (Zombie WIP): My latest zombie game I am working on.

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