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AppGameKit Classic Chat / The Wall: multiplayer draw, free source.

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Preben
AGK Studio Developer
20
Years of Service
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Joined: 30th Jun 2004
Location:
Posted: 31st Jan 2012 18:39 Edited at: 4th Feb 2012 12:28
Hi,

Drawing program that includes multiplayer internet connections, so your able to see what other people are drawing at the same time as you draw.

* Sit with the family and play Draw & Guess ( everyone with a phone can see what you draw ).
* At a meeting (in school), two of you could sit and draw to each other
* Tons of possibilities.



Top toolbar: The green is you, the yellow are other users online at the moment drawing.
Click on the "room" or the user you like to see draw. to draw yourself click the green.
You will always "slightly" in the background see what other are drawing, even when your in your own room.

The bottom toolbar: Click the color you like to use, and click CLR to clear everything.

Things i like to know if works:

1. downloads all the media it needs from the internet. The top toolbar and the bottom toolbar are downloaded.

2. the drawing functions are not the best but work ( mainly made to test my internet server app ). but does it work ? , did you try it with more then one device ?

This is all for testing only, i may work on the server app, or take it down at any time, so give it a try now

Source, no media needed it will be downloaded:


edit: jitter removed.

Please let me know if all the net stuff is working

best regards Preben Eriksen,
LeeBamber
TGC Lead Developer
24
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Joined: 21st Jan 2000
Location: England
Posted: 1st Feb 2012 22:13
I think multi-user editing is the future, and it's great to see an AppGameKit user grasp the concept with both hands and make a very cool app!

I drink tea, and in my spare time I write software.
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 2nd Feb 2012 11:21
Very nice and I agree with Lee

baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 2nd Feb 2012 16:13 Edited at: 2nd Feb 2012 16:13
Great idea. I'll try to test on a few machines when I get the chance. I know my son will be happy to test this as it's quite similar in concept to the chat thing on his DS which he will send messages to nobody with for hours sometimes... he'll be glad to get some messages back I think

I don't seem to get the sketchy line image:


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Greenster
19
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Joined: 3rd Feb 2005
Location: US ©
Posted: 2nd Feb 2012 19:25 Edited at: 2nd Feb 2012 19:26
Quote: "I think multi-user editing is the future, and it's great to see an AppGameKit user grasp the concept with both hands and make a very cool app!"


Exactly why we need HTTP GET and POST calls with header settings, since all social network APIs use them exclusively.

BTW this is very handy code, it can easily be modified to do a lot of things. Thanks
Preben
AGK Studio Developer
20
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Joined: 30th Jun 2004
Location:
Posted: 3rd Feb 2012 11:05
baxslash: I don't seem to get the sketchy line image:

Ohh that was something i just drawed when testing on a android mobile my ipad and pc, so you need to draw it yourself

But i can see that the "image download" is working, the 2 toolbar images, so im happy.

Please if you could test the image download on your mobile devices that would be great

best regards Preben Eriksen,
baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 3rd Feb 2012 11:08 Edited at: 3rd Feb 2012 11:09
I'll try to test it tonight on iPod touch 4G and my netbook but yes the other images downloaded fine. Great work!

EDIT: The line sprites seem to jitter a little while they are being drawn, is it possible to stop that? It looks odd when using a mouse although it's probably not visible on a touchscreen device...

Trisect Development
22
Years of Service
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Joined: 8th Sep 2002
Location: Denmark
Posted: 3rd Feb 2012 14:36
Hej Preben

Super godt program.

Did you make the server software in AppGameKit?

iOS Apps from Trisect Development.
Click here.
Preben
AGK Studio Developer
20
Years of Service
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Joined: 30th Jun 2004
Location:
Posted: 4th Feb 2012 12:28
baxslash: jitter removed.

Trisict: I was not able to use AppGameKit for the server application, so i made that in purebasic.

best regards Preben Eriksen,

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