Hi guys!
I've made this texture (attached!) to use with the bond1's 4x4 animated shader. In fact it's a "caustic reflection" sprite texture, usefull for underwater environments

It's made by 16 256x256px textures (the whole texture is 1024x1024). I tried using it in fpsc, but it's not showing up: I can see just the diffuse texture of the model I'm using (big_rock5 from model pack 55). The fact is, that the texture is working perfectly in Dark Shader...
Any ideas?
Btw, I'm using fpsc v1.19 beta 6, and I have full shader effects checked...