Quote: "If a user downloads a script, where does it download to? Does it assume a specific path (ex: C:\Program Files\The Game Creators\FPS Creator\Files\scriptbank) or does the user specify where it is downloaded to? I ask only because not all of us use a default installation location."
it downloads to the standard directory.
Quote: "Another thing to think about is your database server. You will need to ensure it is up, and if not perhaps a form to notify the user that the connection could not be made at that time when they open the app and try to connect. This way users don't get frustrated."
I'm using a dedicated database and server. were I am paying for. with unlimited bandwidth. the up-time is 99.99%
Quote: "What happens if a user tries to upload a script with the same name as another? Does it matter if I upload a script called makecoffee.fpi and Brian also uploaded a script with the same name? If I upload my maketea.fpi script and attempt to upload it again, what happens?"
nothing will happen, and upload will just be done. if the same users uploads the same script 2 times. it will give errors.
Quote: "It may be good to have some of these questions/answers in some documentation, either a help file attached to your app or other form (pdf, word doc, CHM). This will help keep the amount of time you may end up spending on fielding little questions."
Great tip! will do that
Quote: "Overall, looks good and hope it works out well for you."
It doesn't need to work out well for me... but for you guys

I'm using a different engine since a few months ago. which have C++, C#, C, VB(.net), LUA, Bmax and delphi. vehicle support, directX11 support, specialized physics and more.
I hope it will work for the people who helped me growing! the great people as you blackfox thanks to your scripts. I analysed them. and got high value information. and now I'm using it with LUA
I hope I have informed you enough by giving you these information.
Have a nice weekend
Current project: Banned
see it at: http://banned.tbhproductions.com