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FPSC Classic Models and Media / Model pack 6 shaders

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Bestorio
16
Years of Service
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Joined: 24th Oct 2009
Location:
Posted: 4th Feb 2012 20:56
Hi! my newest project has been to get the model pack 6 weapons to work with shaders!
I have got the guns working, but there's a "small problem" with the hand textures.

I just want to ask is it ok to give the extra textures to the forum members when this is done? (depending on if they want them)

NIlooc223
15
Years of Service
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Joined: 27th Aug 2010
Location: Heaven
Posted: 5th Feb 2012 04:56
long as its not a texture straight from model pack 6 then you should be fine

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Bestorio
16
Years of Service
User Offline
Joined: 24th Oct 2009
Location:
Posted: 5th Feb 2012 07:21 Edited at: 5th Feb 2012 09:28
Here is my progress so far:
Gun: Shaders,Textures
Hand: ShadersTextures

Cyborg ART
19
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 5th Feb 2012 18:52
A hint in order to get shaders to look good on both the gun and hands, re-map the textures so they share the same texture instead of seperate. Since FPSC doesnt allow you to have multiple shadertextures you will end up with your guns normalmap on your hands.


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Bestorio
16
Years of Service
User Offline
Joined: 24th Oct 2009
Location:
Posted: 5th Feb 2012 19:06
So combine the textures of the guns and hands?
Do i have to assign it to the gun again?

Cyborg ART
19
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 5th Feb 2012 20:47
Yes you would


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