From what i seen till now, there are no basic window control commands in AGK. Those should be:
SetWindowWidth( int width );
SetWindowHeight( int height );
SetTilebarVisible( bool visible );
Are they planned for the future?
Currently it seems that making changes is possible, in Tier 2 changing Core.cpp and using
SetWindowLong(hWnd, GWL_STYLE, WS_CAPTION);
for example, to leave only titlebar & title on it, without any button on it. Other styles fail in showing up properly.
@EDIT
It's possible in Tier 2. + It works properly
[Tour]
1. Open up Core.cpp
2. Go to line no. 451
3. Change this:
dwStyle = WS_OVERLAPPEDWINDOW & (~WS_SIZEBOX);
into this:
dwStyle = WS_POPUP & (~WS_SIZEBOX);
4. Done.
And you're having a beauty window without any title bar.
@EDIT 2
Pooh. I've got the scale-window-to-screen size working.
GetDeviceWidth() and GetDeviceHeight() were returning 0 or 1, ~ Basically, they weren't working. So i changed this (From Core.cpp):
RECT WindowRect;
WindowRect.left=(long)0;
WindowRect.right=(long)width;
WindowRect.top=(long)0;
WindowRect.bottom=(long)height;
Into this:
RECT WindowRect;
GetWindowRect(GetDesktopWindow(), &WindowRect);
WindowRect.right -= 5;
x = 0;
y = 0;
This'll make it go screen size, yet using it's titlebar & not overlapping the task bar.