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FPSC Classic Models and Media / Blender to FPS Creator Tutorial - FPSCGames....

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mgent
13
Years of Service
User Offline
Joined: 16th Jan 2012
Location: UK London
Posted: 6th Feb 2012 17:18
Hey guys, i have recently made a tutorial for exporting a blender model to FPSC... i apologise for the quality but i think it should be ok..
a second something got cut off at the beginning but its fine...
it starts when the cube is up...enjoy

I have made a simple cube and applied for different textures in order to make it as simple as possible...hope this helps, again i apologise for the quality...
Simple cube..
UV Mapping
Entity Maker and then FPS Creator, Hope you enjoy it....




mgent
13
Years of Service
User Offline
Joined: 16th Jan 2012
Location: UK London
Posted: 6th Feb 2012 19:35
you guys think this will be useful?


Beno09
13
Years of Service
User Offline
Joined: 3rd Jun 2011
Location: Bosnia and Herzegovina
Posted: 6th Feb 2012 20:56
Yes, this is useful
mgent
13
Years of Service
User Offline
Joined: 16th Jan 2012
Location: UK London
Posted: 6th Feb 2012 21:27
thanks beno, took a while to do it...


SpaceWurm
13
Years of Service
User Offline
Joined: 11th Nov 2011
Playing:
Posted: 7th Feb 2012 06:48
Could you do a basic rigging tutorial in Blender? My modelling and UV mapping skills arent bad but I cant get rigging and bone naming to work in Blender so that its compatible with FPSC.

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