Quote: "Does AppGameKit treat 0 or 1 as the start of an array now?"
Quote: "0 I use it to store the number of used slots normally so I'm sure."
Quote: "0, you're sure? When I used the first released build of AppGameKit and started my program I'm sure I had to start from 1..."
Definitely Zero Based in the current version.
The quick assign dim format puts the first entry in slot zero;
dim Test[ 5 ] as string = [ "First" , "Second" , "Third" , "Fourth" , "Fifth"]
for i=0 to 5
print(str(i)+" = " + Test[i])
next i
I use the zero slot a lot less than I used to. I'm trying to standardise my functions to return zero as "no result" and since some of my functions return an array position, these arrays need to start at one.